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Blender imported object appearance mismatch with wireframe and with collision mesh


  • Wireframe has wrong orientation
  • Offsets of submesh ignored
  • Offsets between graphics and physics mesh
Closed Jan 6, 2014 at 10:12 PM by Izzo
Fixed in release v1.6.0


TUMAAA wrote Dec 11, 2013 at 2:44 PM

  • (Unapplied) Scaling in blender causes mismatch between physics and rendered object

Izzo wrote Dec 17, 2013 at 7:57 PM

This will be fixed in the upcoming release v1.6

wrote Jan 6, 2014 at 10:12 PM